[00:38:22] hi [00:38:47] ksp is awesome [00:39:02] we can all agree [00:39:19] in conclusion, that is how jebediah kerman caused the great booster shortage (2011-2021) [00:39:37] lol [00:39:54] i have a sandbox mode where jeb bill bob and val are dead [00:40:08] but a science mode where i have all of them alive [00:40:50] I mean, they respawn at default difficulty settings [00:41:05] well i had default settings [00:41:27] i think when you make a kerbal lost in action too many times they go k.i.a [00:45:16] stonkz [00:45:19] stonks [00:45:35] this is basiclly ksp discord but for underaged people [00:45:59] uh [00:47:08] ? [00:47:31] I'd assume that if anything, this channel skews older than the KSP discord [00:48:44] oh ok [00:48:49] i didnt know [00:50:19] Yeah, really young people here is basically you [00:50:37] and maybe TristenKSP, unless you're TristenKSP under another name again [00:57:12] well im not [00:58:12] gilly takes 4920 [00:58:12] delta v right? [00:58:29] low gilly orbit not landing btw [01:00:01] uh, from where? [01:00:45] kerbin [01:01:32] Well, the first ΔV map in the /topic says 3300+950+430+80+60+410 (5230 m/s), so maybe [01:01:40] bleh, it's been too long since I've played much [01:02:22] from this delta v map https://i.imgur.com/CHVnEeE.png its says low gilly orbit 4920 and low mun orbit 5050 [01:03:32] Ah, I was using the worst case plane change numbers [01:03:59] But either way, ~5 km/s for a 1-way trip [01:04:49] Note that depending on how you handle Eve orbit entry and setting up the Gilly rendezvous, it's possible to accidentally have much higher ΔV costs [01:05:08] i have a rocket that was designed for lko and has 10k delta v [01:05:13] i mean duna [01:05:19] gosh my memory is trash [01:05:39] 10 km/s should have lots of headway for a round trip [01:05:48] it was a one way [01:06:00] it was my first duna mission on my science mode [01:06:31] and i didnt launch at a transfer window [01:07:22] why is there so many banned users [01:07:47] We've had issues in the past [01:07:54] o [01:08:33] is swearing allowed? if its not then that probaly explains why there is so many banned people [01:08:49] It isn't in that we follow that part of the forum rules [01:09:02] And we've had people, uh, blow up from being told that [01:09:13] Also sometimes just spammers [01:09:31] oh [01:09:48] i get some issues with mods [01:10:55] i got hyperedit but when it loads at the end it says verifying expansion breaking ground and then it never loads load time without hyper edit 4 mins and loaded and with hyper edit it was like 15 mins and didnt load [01:11:02] so yea [01:11:18] whelp [01:11:33] That said, doesn't the debug menu let you teleport craft into various orbits now? [01:12:16] well uh i wanted to change ever planet and moons orbit to be 10x closer to the thing that it orbits [01:12:25] which you cant do with the debug menu [01:12:35] ah [01:13:45] id rate breaking ground 7 jebs out of a bill - Matt Lowne [01:15:16] is there a way to fix the hyperedit glitch that i was getting? [01:16:57] bill and val are underrated [01:17:07] most people only use jeb and bob [01:20:18] is there a way to save nothing? [01:20:29] im watching piolet1549 stream [01:20:38] and he has a save file that has 0 parts [01:20:42] but how?????? [01:21:59] I guess you could do some silliness with config files [01:22:43] oh [01:22:52] im not that into file editing [01:23:12] what is your favorite rocket] [01:24:35] In real life? The Soyuz-U [01:25:12] my favorite would prob be the s-310 sounding rocket made by jaxa [01:25:43] Mainly because it holds the records for most launches (786) and most launches in one year (47) [01:26:48] oh [01:26:53] thas alot [01:27:40] this channel is older then discord itself [01:28:00] If you've seen SpaceX talking about wanting to reach 48 launches per year, that's why [01:28:49] oh [01:29:36] 0 parts or 0 zero flights? the latter is easy, just don't have any craft out. the former is probably possible, too, but I don't see what it would achieve [01:31:57] e [01:34:14] epic [01:35:34] how do i make an account on espernet i dont want to be guest [01:54:51] I think you can change the nickname even in the web thingy at connnct or with /nick someothername [01:55:10] or use an IRC client [01:58:33] yep, modulo whatever is registered [02:17:15] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [02:30:12] #KSPOfficial: mode change '+o Althego' by ChanServ!ChanServ@services.esper.net [03:04:40] https://mars.nasa.gov/technology/helicopter/status/298/what-were-learning-about-ingenuitys-flight-control-and-aerodynamic-performance/ [03:05:01] another heli event in many hours https://mars.nasa.gov/technology/helicopter/status/298/what-were-learning-about-ingenuitys-flight-control-and-aerodynamic-performance/ [03:05:05] not flight [03:05:22] https://www.youtube.com/watch?v=S486uTXwk7I [03:05:29] i wanted this, not the same twice [04:06:17] im having a problem with b9 part switch constantly giving me this error, if i ignore it, almost all fuel tanks are missing from the game. does anyone know how to fix it? http://prntscr.com/12gejjj [04:18:16] looks like you are missing NuclearSaltWater whatever that is [04:18:47] i guess it is another mod [05:19:54] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [05:20:27] fixed it, thanks. just needed to reinstall b9 hx and b9 hx reconfig [07:47:39] oh no i didnt notice, scott's 3rd lego stream [07:47:58] which is basically he answering random viewer questions [07:51:54] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [07:56:58] #KSPOfficial: mode change '+o Althego' by ChanServ!ChanServ@services.esper.net [08:26:17] wen hop? [08:28:33] Evening [08:29:35] also f9 launch [08:29:47] Mat2ch, Everyday Astronaut's stream starts at 19:00 CET, so a couple of hours after that, I'd guess [08:30:00] nsf as usual start early [08:30:03] 17:00 UTC/GMT [08:30:06] and they are going to keep talking for hours [08:30:34] They do go on a bit [08:31:24] Thing is with Starship, since SpaceX doesn't officially give the time for testing, they have to start early [08:37:39] not really [08:38:06] they said several times, that from specific event they can pretty much predict to the second when the launch happens [08:38:22] i guess they could just start from village evacuation [08:46:37] but where's the suspense then? :D [08:50:29] 100 km/h wind gusts here. In May. That is very unusual and disturbing. [10:10:19] hello! [10:10:28] hi [10:10:31] oh no [10:10:37] heh [10:10:40] i hate when that happens [10:10:47] it never works correctly [10:12:01] How's everyone doin? [10:12:37] Hello, Althego [10:12:41] Hi there Guest91516 [10:13:01] All's good, you? [10:13:31] Yeah I'm great thanks [10:13:42] Mat2ch, that's some extremely high winds you have there [10:14:37] Ride and fly high, high, high, high [10:14:37] Very very high, in the sky! [10:16:13] Bye [11:09:47] Deddly: 5/7, would launch. [11:29:33] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [13:46:59] Last message repeated 1 time(s). [13:46:59] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [14:36:57] may the 4th be with you [14:37:03] and i got the astra [14:40:25] hm, new tako outfit and then photakographing various pokemon [14:41:01] but before that kiara [14:41:02] .. rather may flowers but maybe I'm weird [14:41:09] both are outside of my range [14:41:22] so i can watch them next morning [14:44:51] so.. SN15 on May 4th... of course it has to be.. [14:45:21] well, at least 3 hours until hop [15:00:31] Apparently VITAS should check their connection [15:43:12] Scrub :( [15:46:36] check yo stagin [15:47:10] got a kerbal funny but video is in crap quality. :( [15:47:44] was streaming to a friend, jet buggy I built. kerbal gets out of rear command pod, I guess got stuck in jet stream as engine was powering down. Ends up spinning like a top on the ladder [15:48:13] buggy clips a corner of the terrain and launches spinning kerbal into the air. survives the landing though, buggy not so much [15:50:55] in a few hours https://www.youtube.com/watch?v=xpl_JnG7rcg [15:53:12] heh this intersects with the heli presentation [15:54:20] no hop :( [15:54:27] cancelled? [15:55:36] scrub. [15:55:46] Probably because of bad weather [15:55:49] it's raining [15:55:49] at least it is not in parallel [15:56:00] with the orbital launch [15:56:02] and it's going to rain there the next few days [15:56:30] although it would have been interesting to see spacex and nsf double stream these [15:56:46] (2x2 stream) [15:58:18] thunderstorms until Thursday. [15:58:22] So next try maybe Friday? [15:58:26] next week [15:58:29] again [16:00:00] Friday or next Tuesday. [16:07:29] with this long of a wait, it betterworks this time [16:08:18] yeah [17:02:13] Apparently helicopters can experience UB https://mars.nasa.gov/technology/helicopter/status/298/what-were-learning-about-ingenuitys-flight-control-and-aerodynamic-performance/ [17:09:13] UB? [17:10:48] undefined behaviour? [17:11:09] yep [17:11:10] the article read like they tried to get rid of all undefined behaviour [17:11:22] also they did [17:13:32] yes, they wanted to transition between ground and air to avoid parts of the state space that are poorly modeled [17:14:13] got up to level 40 in the cell cluster polygon thing [17:14:22] 10 more and i can get a frigate [17:20:47] *transition fast [18:14:58] a [18:15:42] sad the smol shark [18:15:46] I am alive [18:15:52] still alive [18:16:15] maybe [18:16:41] Has anything happened to KSP since I've been gone [18:16:50] no [18:17:02] m [18:18:35] I saw that Starship had another launch, however. Was that SN15? [18:18:48] no launch [18:19:04] they wanted to have one but then decided not to [18:19:22] >:( [18:19:28] Elon stop delaying things [18:19:33] maybe the last fog explosion made them more cautious [18:21:10] Maybe [18:21:27] There was a Starlink launch, and another in an hour or so [18:21:32] on Falcon 9 [18:21:36] oh [18:21:37] i gotta poop [18:21:43] cool [18:22:03] not that cool, it's a daily event [18:22:11] I think cloud weather is easier to predict from space than on earth [18:23:57] Because you can see the clouds from an entire 5/8ths of the Earth, so you can predict SUPER future cloud covers, depending on how good you are at that [18:25:19] for related reasons, weather prediction didn't really start as a formal thing until the invention of the telegraph [18:25:39] Oh! You know what would be a good idea for Kerbal Space Program 2? Weather! Depending on your difficulty setting depends on the maximum severity and possibility of certain weather! (You can also turn on/off weather in the custom difficulty.) [18:25:57] some people still say, they are going to believe it if the name is changed from meteorology to meteoronomy :) [18:26:05] (like astrology-astronomy) [18:26:13] no [18:26:29] (softly) [18:26:29] Don't. [18:26:33] believe me, weather sounds easy, it is not [18:27:03] especialyl if it has real physics consequences [18:27:10] aside from fancy lighting effects [18:27:12] Well, Armstrong predicted the cloud weather practically perfectly on Apollo 11. [18:27:28] the weather runs itself [18:27:38] in simulation not even time is flowing if you dont make it so [18:28:01] The trick is to get reasonable fidelity without eating enormous amounts of CPU/memory [18:28:30] i think clouds could be enough [18:28:35] they could run in the shaders or something [18:28:46] floofy clouds would certainly look nice [18:28:59] Imagine the max severity for wind is 100km/h and during launch the rocket's just like; " i want to crash now weee " [18:29:08] hehe [18:29:12] windshear [18:29:27] that would be funny [18:29:28] lighning strikes :D [18:29:50] Anyway, KSP rockets tend to be very resistant to aerodynamic breakup compared with real ones [18:29:50] KSP Noobs: "hMmMm I wOnDeR wHy ThAt HaPpEnEd?" [18:29:53] going up in moderate wind, then suddenly you get hit with severe wind and the rocket explodes [18:30:09] the stages just fall apart and the struts break off XD [18:30:12] these iare all nice things [18:30:21] but believe me, doing thes is not at all easy [18:30:31] (Kerbal engineering is grossly underrated. Just look at the unlimited restarts, and deep throttling capabilities of their engines. And the bells are so rugged that you can land on them!) [18:30:34] I would love to see this as a real feature in KSP2 or as a mod for KSP. [18:30:41] once i was fighting some windshear and microburst bugs for weeks [18:31:12] I know that back in the 32bit days, someone was trying to do a weather sim, but was running into eg: compute limits [18:31:14] Weather would make KSP2 feel so much more like real life [18:31:32] the engines are so strong because they are actually made of metal, unlike the other parts which float, those are probably made of cardboard [18:32:08] anyway, trust me, you dont want weather [18:32:13] carbon fiber, I think [18:32:21] there are thousand more things they could do [18:32:31] ksp2 is way too ambitious to begin with [18:32:40] with colonies and stuff [18:33:50] Well, I mean, if they made it so if you're not looking at something or an object is too far away to be seen, they could just make the object disappear from view until you get close enough or you look at it, that could save processing space. [18:34:18] It will physically be there, but not visually. [18:34:18] that is the oldest trick in tyhe book [18:34:43] Then they should use it, especially with how big of a game KSP2 should be. [18:35:19] distance is already extremely limiting the game. like the physics limit [18:38:56] Like, if you can't see something in Kerbin's night sky, just make it disappear from view, but still allow it to physically influence the gameplay. Or, if there's a graphics quality setting added, depending on how high and how low it is set, depends on how good the game looks and how far away you'll be able to see something. [18:39:28] I also would like a sky-watching update with telescopes. [18:43:20] the things far away dont do anything [18:43:22] they are on rails [18:43:27] Ye [18:43:32] extremely easy to render [18:43:39] That's why you can't push them out of orbit [18:43:47] without mods [18:44:46] i just want to ask them, how is it that ksp taxes my graphics card harder than horizon zero dawn, since they changed the looks of kerbin, while simultaneously not really making it look better [18:45:12] spacex stream music on [18:45:26] https://www.youtube.com/watch?v=xpl_JnG7rcg [18:45:54] Kerbin got a visual re-vamp? [18:46:28] a year ago or something [18:46:38] this is insane [18:46:45] *going* [18:46:50] s/g/b/ [18:47:07] as george carlin said, hw wouldnt know if he was coming or going [18:47:49] can you stop that? [18:48:04] I literally cannot leave the page without crashing it why [18:48:11] idk why it's doing this [18:49:32] t-10 min [18:49:35] damn, that waterfall mod is really nice [18:50:29] what does it do? [18:50:41] adds waterfalls, i'm guessing [18:50:47] engine exhaust stuff [18:50:50] lights [18:51:05] https://forum.kerbalspaceprogram.com/index.php?/topic/196309-111x-waterfall-a-framework-for-continuous-mesh-driven-engine-effects-march-26/ [18:51:09] why is it called waterfall if there is no waterfalls [18:52:03] developed woth waterfall model :) [18:52:29] huh [18:54:07] Do you guys think I'd be able to make paintings of all the main heavenly bodies from Kerbal Space Program? (Kerbol, the planets, and the moons) [18:57:50] any previous work? [18:58:14] we know it is possible, whether you can do it, cant say [18:58:32] t-1 min [18:58:51] meanwhile this is starting https://www.youtube.com/watch?v=S486uTXwk7I [18:59:27] 5 s [18:59:37] liftoff [19:00:29] I'm not the best at painting, but I figured Jool would be the easiest [19:00:40] Especially with pastel paints [19:01:00] anytyhing is easy if it is far enough :) [19:01:09] . [19:01:19] death star, just very far away :) [19:01:56] Well, Jool is thousands of Megameters from Kerbin, so it might be easy [19:07:14] landing soon [19:07:44] bit smoke? [19:08:03] there is the ship [19:08:22] landed [19:08:30] cool when you can see the ship from the rocket [19:08:39] ship lost video before the landing [19:09:03] second stage is in orbit. now there will be a second burn and a deploy, takes too long i will be asleep by then [19:09:28] right in the center. [19:10:32] slightly left of center - love the way you move (with the dancing putin) [19:12:54] i didnt think the dragonfly would be that big [19:12:58] about the size of curiosity [19:14:08] a [19:16:43] あ [19:16:51] e but japanses [19:17:18] !kana a [19:17:18] Althego => あ | ア [19:18:18] no, no, "e" would be え or エ [19:18:32] i don't speak italian [19:18:32] !kana aioeu [19:18:32] Althego => あいおえう | アイオエウ [19:21:27] Hey guys, go vote for what I should paint by going to www.menti.com and use the code 9679 5379 [19:22:41] ... [19:22:58] what [19:23:05] Consider: Jool and a moon or three [19:23:14] (view from another moon presumably) [19:23:23] I still need it to be voted [19:24:44] compare with that Chesley Bonestell painting of Saturn as seen from Titan (1944) [19:24:52] Okay [19:26:22] OH I CANNOT PAINT THAT NO MATTER HOW HARD I TRIED [19:27:28] I was thinking something like this; https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSlInOTlYWqgOlLCTCJDpLPi2cCz7Dxj8tpZmKaYikBr77EhrNkr2fzEiPnAJ4V02N4yOKoYQIY_1aMfhgB:https://i2-prod.mirror.co.uk/incoming/article20092155.ece/ALTERNATES/s615b/0_NASA-scientist-captures-amazing-picture-of-solar-eclipse-on-Jupiter.jpg&usqp=CAU [19:27:44] Or this; Triple Solar Eclipses on Jupiter 24 Jan 2015 - YouTube [19:27:52] planet [19:27:58] very [19:31:37] it's Io [19:31:55] forbidden pizza moon [19:32:19] yes [19:33:48] The lava is the tomato sauce [19:50:08] What was the code to the mentimeter [19:50:38] Nevermind [19:52:52] Kerbin with its moons is now ahead of Jool and its moons [19:54:09] Action: TwistenX epicly dies