[00:07:11] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [04:25:11] lol [05:24:10] i love when people randomly go "lol" in a channel that has been quiet for 5 hours [05:25:40] mabus at least lurks here all the time [05:26:41] i have my irc client properly configured, there was no interruption between the last comment and mine [05:34:52] Anyway, I suppose a best-of might show up at Scott's YouTube channel? [05:36:38] anyone wanna teach me CK2? i wanna get into it, but it doesn't quite catch me like EU4 did to try to figure it out [07:26:20] what, a wild falcon heavy launch appeared (3 days 16 hours) [07:26:35] cant watch it at that time [07:37:13] What is an IRC chat [07:37:27] text communication [07:37:31] argh [07:49:05] lol [07:49:47] and i even replied in 13 seconds [07:50:02] no, 15 [07:50:03] 13 seconds is 500 years [07:50:14] 15? dang thats half of star lifetime [07:50:15] 13 was when gues quit [08:09:20] so many people who cant read https://www.youtube.com/watch?v=JOwAVc78cxI [08:09:20] YouTube - Three Tows for 3 Times The Regret! [08:11:38] Althego: heh Schadenfreude channel eh [08:11:51] yeah been subebd to that channel for a bit now [08:14:57] the harder schadenfreude channel https://www.youtube.com/watch?v=TvxDhgDjVCA [08:14:57] YouTube - Speeding semi gets smashed up at the 11foot8 bridge [08:15:10] kind of painful to watch these [08:17:46] ah the 11'8" [08:17:59] yeah know of that one. 4 inches shorter than no sign minium, [08:18:11] and visually same as no sign minium. [08:29:34] oh no, i picked up a book from a series again. ninefox gambit. should have googled it before buying. and either the translation is really dumb or the original intentionally has confusing word usage [08:31:01] https://www.librarything.com/series/The+Machineries+of+Empire ? [08:32:05] yes this [08:32:38] series seems interesting [17:20:07] yo [17:20:32] anyone know of a mod that lets you have two separate tech trees [17:21:15] hehe a techforest :) [17:21:26] but i have never even ehard of such thing [17:21:49] there are many that change the tree, even add a lot of nodes, but not separate trees [17:21:56] how would that even work? [17:22:40] im doing a turn based game with my bro were just swapping save files just wanted to know if there is a way we could separate our development [17:23:15] essentially 2 different trees one for each player [17:25:03] https://forum.kerbalspaceprogram.com/index.php?/topic/28326-ksp-multiplayer-how-to/ [17:25:14] that's the system were gonna use [17:25:47] hehe i think the forum is not healthy, at least i dosnt load for me [17:26:07] oh [17:36:44] hehe, does a straw have 1 or 2 holes? [17:36:55] i would say topologically it has 1 [17:37:36] and as such it must be a donut [17:38:01] (the straw) [17:50:50] Bullets leave entry and exit holes. [17:51:17] But yeah, drilling a hole through a piece of metal is just one hole. [19:55:38] i think you can't really talk about it as "topological" holes. most cases where people discuss "holes" mean in a relationship to a minimum of potential energy [19:56:20] if you close up either end of a straw, you can carry water with it [19:56:45] in that sense, the two ends are different things [19:57:35] kind of like how can a glass be half empty if it was never full to begin with [19:57:45] also, if you consider a coffee mug, it is topologically equivalent to a donut, but the thing where people put the coffee in isn't the hole [19:58:04] ... the topological hole [19:59:36] .... if gravity is involved, you only need one hole closed.. otherwise, ya, both ends. [19:59:43] c.c; [20:00:16] oh.. sorry close up either end. sorry, not enough coffee, brain somehow read that as both ends. [20:56:38] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [22:23:09] Last message repeated 1 time(s). [22:23:09] So.. contract was station that supports 5 kerbals, radio antenna, power generation, docking port, one Pilot... [22:23:49] additonally, my own limits: First level VAB, and firt level Launchpad. (18t or less, 30 parts or less) [22:23:56] took 4 launches, https://imgur.com/a/umhI2cW [22:35:17] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [23:21:30] Last message repeated 1 time(s). [23:21:30] ugh.. mod to not have jeb sneak into craft which I need to have the seat free for rescues? [23:34:34] ya know, i think i too would like default no crew [23:44:33] lol [23:44:53] i never needed empty seats but dont you can assign crew? [23:45:01] or assign empty etc [23:45:02] ... [23:45:16] when you built a ship, if your first thing is the probe core.. [23:45:28] then you add command pods, don't think it fills them automatically [23:46:06] but when you load a ship, it fills the command seats automatically... I just grabbed my rescue ship, slapped my head when it was sitting on the pad and forgot to dump Jeb's butt out of it [23:46:37] "hey jeb get out! we didnt invite you" ;) [23:46:45] or maybe even a mod that rotates crew if you got more than one pilot.. jeb is such a hog [23:46:49] You're lucky it was on the pad [23:47:10] shrug... even if it was launched, revert is your friend [23:47:14] I've gotten 100m away from the target before realizing, more than once [23:47:16] jeb is everywhere. even behind you [23:47:26] Sure, but reverting after doing that work is really annoying [23:47:42] well considering no one was suppose to be in it at launch (probe core controlled) when I saw the mug shot.. [23:55:35] Did 1.6.1 change how communication works? Antennas before used to have two-way communication, but I see no lines connecting ships with antennas and other ships now. [23:58:24] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net