[00:01:50] too bad [00:03:11] it's buggin me [00:19:23] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [00:19:34] Evening, Gentlemen. [00:26:54] https://i.gyazo.com/ae2f1dddf4fa0a3c4dc9155aa0966af0.png - I caught a REALLY nice picture of the Moon about half an hour ago at dusk. [00:29:25] there is a new launch site? [00:29:41] hi Super [00:32:51] https://www.nikonusa.com/en/nikon-products/product-archive/compact-digital-cameras/coolpix-l19.html - this is my camera. [00:37:59] Tank2333: woomerang and dessert in the expansion. [00:54:21] https://www.space.com/41165-venus-moon-conjunction-july-15.html - Took a picture of this with my camera. [01:12:39] Google REALLY needs to update the imagery in my area...some are from 2009 [01:13:30] Hello, does anyone know where to download prior minor version releases? I bought the game through the website/store and all it has for download is either 1.4.4 or 1.3.1 (I'm looking for 1.4.3) [01:13:58] curious why very specific version [01:13:59] bleh... they still show major highway under construction here under satellite images but show the roads under 'map'... [01:14:03] just takes time [01:14:12] A bunch of my mods don't work with 1.4.4, but do work with 1.4.3 [01:14:22] (Kopernicus & OPM specifically) [01:14:39] mods not been updated yet huh? [01:14:48] Story of my life :) [01:15:08] bit ironic, I use minecraft with tooons of mods, but I never played ksp with mods [01:15:10] sorta why I've kept past versions of ksp... refuse to update them each time [01:15:29] Reading release notes for new versions is very much a case of "Oooooo look at all this cool new stuff . . . that I'll be able to use in six months once all the mods have updated" [01:15:30] unless you saved it previously... might be out of luck [01:15:51] I haven't saved it previously, I've been running on 1.3.1 for a while. [01:16:04] mods still work ok on 1.3.1? [01:16:16] The old versions do, CKAN is pretty good about it. [01:16:33] they just stick with that... if you want 1.4.4, make it into a seperate directory [01:16:54] that way you can still raintain your old working version, and play a stock 1.4.4. if you want [01:17:05] I wonder if someone could convert multimc to work with ksp [01:17:10] Oh I still have 1.3.1, but it's got enough problems and all of my major mods are updated for 1.4.3 [01:17:10] because its very very handy tool. [01:17:24] It seems weird that there's no way to get the prior minor versions? [01:17:46] weird that .4.3 .4.4 is considered minor if it ended up breaking so much [01:18:03] do they really not work, or have they just not updated their compatibility info? [01:18:11] JCB: not really if there is right tiny changes, it would break a lot [01:18:13] The main mod that doesn't work in 1.4.4 is Kopernicus, which is pretty critical to my career save. [01:18:34] Yeah and Kopernicus is famously sensitive, it breaks with almost every minor version. [01:18:59] as far as I know.. if you didn't already get it.. and its not up on squad/steam, probably not going to get it now [01:19:01] And the mod author has stated that he's not doing a 1.4.4 update, so we're waiting for 1.4.5 and then the author's time. [01:19:29] you /might/ be able to send them a message.. letting them know? Maybe try to request 1.4.3 get put up for the time being? [01:19:32] Hm. Well that's disappointing. [01:20:25] I would have thought there would be an archive of things like that. [01:20:29] for me, I got rather invested in a couple of missions several versions back... then spat of updates, changed a few things.. left me behind [01:20:48] I've actually managed to keep the save save going since .90 [01:20:54] *the same save [01:20:56] like I said.. just what Squad has up for the moment, it does change. [01:21:30] I haven't been grabbing updates like I probably should be... [01:21:35] Haha [01:21:58] I recall all my crews from where they're scattered off to, take a deep breath, do the upgrade once the major part mods are updated. [01:22:07] do contracts that are current status, get carried over to new versions ksp or does things go all screwy with them? [01:22:07] And then send everyone back out [01:22:23] I've lost a couple contracts here and there, but I've not had major problems so far. [01:22:43] one mission.. ya I know I keep putting it off, kerbal sitting 45 lattitude on the mun... [01:22:46] And I've lost some crafts due to parts getting depreciated or removed, but it's never been anything major. [01:23:05] I got a ship I built from a previous mission, figured I'd use it to rescue maybe do a vidoe out of [01:23:41] Lonely little guy needs rescuing :) [01:23:42] ya... think latest version, they kept the old 3 person command pod, but its hidden, as there was an updated version done [01:24:00] new version is lighter, newer texture... [01:24:26] a lot of parts got messed with.. would have been nice to at least been able to keep an archive, pick what you want in the game [01:24:31] Is the hitbox/mesh and attachment point locations still identical? Typically skin/texture changes don't break anything. [01:24:50] well for that one kerbal.. he had to wait for a while anywyas, stuck in darkness on the mun [01:25:10] I've got USI-LS installed, I can't leave guys stuck anywhere or they die :) [01:25:34] as far as I know.. newer texture, handle bars, same model, just lighter in weight, RCS thrusters added [01:26:19] eh well.. it was career contract, stock, I didn't even have lights yet. stupid thing is, I wouldn't have taken it if I had known where he was.. that far from teh equator.. [01:26:29] i should pick up the game again sometime [01:26:43] but be as it may... probably make for some interesting video.. I dont' know [01:27:36] Haha, I'm so deep into this career game with MKS that I've got multiple large refining/assembly bases on the Mun and Minmus, couple of large ships that I use for ferrying guys back and forth from Jool. Should have a nice station on Laythe sooner or later. [01:28:15] sandbox or? [01:28:56] Career [01:29:04] ah... [01:29:11] I've yet to leave past minmus [01:29:22] You should get out there sometime, it's fun :) [01:29:31] me neiter [01:29:33] figured.. if I'm ready, I'll get planet alightment mod [01:29:44] Transfer Window Planner is useful [01:29:50] ya that one [01:29:56] alarmclock.. [01:30:33] a few things, but I odn't want to over do it... I found with a friend's setup, 200 or so mods, not only loading time drags on, get a little overwhelmed from the start [01:30:37] And realistically Near Future Propulsion is mandatory if you're going to be doing large crewed ships with full life support [01:31:10] what would you consider 'large'? [01:33:06] Uh . . . 300 tons or so [01:34:56] https://i.redd.it/g81larg673tz.png [01:35:37] when you said 'large crewed ship'... you mean large is in the ship's size or the amount of crew? [01:35:48] nice ship [01:36:07] yeah those Lithium drives fron Near Future are nice [01:36:46] Well my ships can hold a lot more crew than I have on them, because I use USI-LS which has a "Habitation" mechanic. You need to give each kerbal plenty of space or else they get grumpy and start blowing up parts of your ship [01:36:56] Those are Argon drives I think, the the VASIMRs [01:37:08] more space, happier crew.. I know.. I saw a brief bit of video on it from Kot [01:37:28] That ship in the image can hold . . . 65 kerbals? [01:37:35] But for trips to Jool it has 10 [01:37:45] what? no more 4 kerbals in a can? [01:37:47] For Sarnus it'll hold 6 [01:38:51] It's mostly a mobile space station of sorts. It rendvous with individual landing kits that I pre-stage around each of the planets to send crews down. [01:39:08] https://i.redd.it/0r2lse943ouz.png [01:39:43] But it's designed to keep 10 Kerbals fit and happy for 10 years, or 6 for 18 years. [01:40:26] I probably post this design a bit too much.. something of a Mk2 I did from a design idea I had a while back: https://imgur.com/a/shMsYG6 [01:40:27] https://i.imgur.com/zXP6efj.png [01:41:03] I guess I could ahve made the center part another crew cabin, but I was considering weight and plus it could have added extra space for supplies and an airlock? [01:41:24] also the ship I keep meaning to go down do that rescue mission with [01:42:06] Cute little guy [01:42:13] i never really find a use for the Mk1 crew cabin [01:42:19] does it have enough DV to get down to the Mun and back to orbit? [01:42:32] I use the MK1 Crew Cabin in a lot of my smaller SSTOs [01:42:57] i guess i would like a 4-seater Mk2-sized one, instead of the can [01:43:18] Yeah but the MK2 parts kinda suck from a weight/capacity ratio [01:44:00] also, i would like it to have a door like the Mk1 plane cockpit [01:44:15] shake down mission.. did the mun landing mission no problem. Docks at a station in kerbal orbit, crew transfer over to a LKO ship [01:44:54] JR ports on the sides, I had the forethought to add, originally for sub satellites, ended up using them for extra fuel packs for the rescue mission [01:45:23] Yeah the no hatch on the MK1 cabin is annoying [01:46:13] off the side? Eh.. sorta a problem. I've worked around it a little, leaving at least one end open on some station designs. kerbals can get out that way if you click on it [01:46:24] just make sure nothing else is around the 'port' [01:46:51] that doesn't work if you put it "inline" in a plane [01:46:57] An MK1 cargo bay would be really useful [01:47:43] But anyway, so no easy way to get 1.4.3, huh? [01:47:59] Might have to find some kind soul who still has it and can dbox it to me or something [01:48:10] alternatively, a change of game mechanics that a hatch in one part can be used by all crew [01:48:21] without shuffling them around [01:49:22] which would open up the possibility of special hatch modules [01:51:15] I tried experiments with using service bays... ya doesn't work either.. has to be completely open, nothing in the way.. [01:52:07] I know firespitter has a crew cabin with door on the side, but the looks is more for heli's and planes than it is spaceships [01:52:34] Well, looks like I'll keep fighting with my broken 1.3.1 for now. Thanks guys [02:17:51] https://i.gyazo.com/42a5cda3898bfa6663fc296f6e308b85.png [02:22:05] https://www.youtube.com/watch?v=PF7EpEnglgk [02:22:05] YouTube - KIDS REACT TO OLD COMPUTERS [02:47:28] hmmm... [02:48:01] I wonder if hal a Q-tip would work in a rotary tool to polish a scratched CD. [02:57:45] Yeeeeep it does work, but not for long. [03:06:30] Second idea with a piece of paper towel works WONDERS, with the downside of it looking like I slaughtered a chicken in there. [03:13:20] Draconiator: theres certain stuff you could use to FILL in plastic [03:13:25] forgot what though [03:13:41] need to be uber clean first though because dirt or oil whatever will get trapped [03:13:57] refraction must be around same as orginial cd plastic [03:26:41] I'd think REALLLLLLLY fine automotive sandpaper might work too (anywhere above 4000 grit) [03:46:17] RIP Freelancer CD...I tried everything. I'll keep it and just download the darn thing. [03:59:09] mm.. satellite I was trying to track, seemed quiet tonight [03:59:24] you'd figure those am-sats would be constantly busy with traffic all the time [04:01:18] What kind of data can you get from those? [04:02:55] https://www.yahoo.com/finance/news/elon-musk-tweets-apos-ll-024335163.html - Elon is acting like Trump rofl [04:03:54] People use it as a relay, ham 2 meters... satellite also has Data under Voice... mostly telemetry, one of these series has a camera but its not always on. the other runs a radiation counter [06:18:44] https://i.redd.it/malimzg0j5a11.jpg [07:00:16] https://pbs.twimg.com/media/DiDOnbwUwAA3SPZ.jpg [07:01:00] Althego, lol [07:03:09] when you've got too much money, not enough reasons to spend it on [07:05:32] when you've got more money than sense but also more complexes than money [07:11:44] complexes huh? [07:12:28] or fake postings [07:12:41] if you sleep in your own factory, you have problems >( [07:13:19] oh.. working man huh? [07:14:00] i dont know if he still does it, but for a while he slept in tesla, something like 1/2 months ago [07:14:41] well.. if the commute was something he didn't want to bother with.. I'm sure anyone else would have slept at work too [07:14:52] more so if pulling so many extra hours [07:19:11] GlassYuri, i sw tha tjoke before but it's really good [08:27:22] https://i.imgur.com/dayqiVG.gifv [09:56:45] Althego: I wish MNG support was well done [09:56:48] but guess not [09:57:05] https://en.wikipedia.org/wiki/Multiple-image_Network_Graphics [09:57:26] gif sucks, and "gif" sucks worse [09:58:21] or maybe https://en.wikipedia.org/wiki/APNG [09:58:34] its certainly supported on my browser, firefox [09:58:48] well, today we have mp4... [10:00:17] mp4 is as old. [10:00:26] so its not "well NOW we have it" heh [10:33:35] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [12:18:23] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [14:40:27] Rockets and cats, what else would you wish for? https://i.imgur.com/aJKTsNv.jpg [14:41:15] lol [14:57:41] GlassYuri: https://twitter.com/gsahida/status/1017359122981740546 [14:57:41] ¹üÑü«ßª­ãóÇ£w7/14û15 ^¡:l(güegM~Yw https://t.co/TAhTEFbuwh [14:59:47] uhm [15:00:29] Mat2ch: it's a pun, see& [15:02:26] you mean the detector pm tubes or whatever they are look like candy? [15:06:39] The name, too. [18:12:03] JPLRepo ping. Question about ResearchBody parts overheating [19:20:15] Well today took a pretty interesting turn, was going to go swimming in the pool when I found an extremely invasive species in the pool, so I had to report it to our local state wildlife management. https://i.gyazo.com/42d4f1288f108d372e57d070c042a275.png [19:20:42] what is that? [19:20:56] i think i've seen a bug like that before. or it just had the same color/textuer [19:20:56] re [19:26:24] Emerald Ash Borer [19:29:00] wow. killed millions of trees [19:29:09] that little bugger, literally [19:29:24] is that the same thing? [19:31:14] looks quite a lot like the photo on the wikipedia page, just a smaller specimen ( https://en.wikipedia.org/wiki/Emerald_ash_borer ) [19:36:10] woo i figured out what broke my WASD keys in the editor (made some things impossible) [19:36:17] it was Part Angle Display [19:37:11] ash trees can't seem to catch a break, when it's not fungus it's beetles [19:39:47] "In 2016, the ash tree was reported as in danger of extinction in Europe" [20:20:33] Exclamation marks are like boosters for words. Moar boosters!!!! [20:23:19] ¡ [20:28:25] ¡¡¡¡Más cohetes!!!! [20:32:04] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [20:32:12] Evening, Gentlemen. [21:11:35] https://pbs.twimg.com/media/CulxEMDWEAA_hGl.jpg [21:21:46] How did you get a picture of me on my daily commute? [21:22:55] I got word of your doings [21:23:19] komrade [21:29:10] When you can afford a luxury SUV, but not an SPG& [21:52:37] o/ [21:52:38] I had to Google "SPG". I now know that it means "Starwood Preferred Guest" [21:52:48] Yo Tank2333 [21:53:06] Hi [21:53:19] -.- [21:53:22] LOL [21:54:46] Deddly: Self Propelled Gun [21:55:10] (since apparently Rokker is slacking) [21:55:21] Worked it out eventually, UmbralRaptop. Thanks ;) [21:55:29] id rather have marriott points over a self propelled gun [21:55:30] Museum [21:55:58] museum [21:56:48] UmbralRaptop: SPG is such a weird term imo. like realistically you can apply it to just about any tank and even some planes and ships [21:57:20] howdy SPG2333 [21:57:24] I mean Tank2333 [21:58:14] Howdy [21:58:39] SPG2333 is my brother [21:58:57] Rokker: eg: AC-130 and brrrrt? [22:01:04] UmbralRaptop: and B-25G/H [22:03:46] UmbralRaptop: XA-38 [22:06:09] But not quite the P-39 or P-63? [22:07:58] the US Army prefered the term Tank Destroyer (TD) over SPG, I believe [22:10:45] UmbralRaptop: that's debatable [22:11:13] Supercheese: yes but SPG standard usage doesnt apply just to TDs [22:11:45] it also applied to long range artillery pieces like the priest [22:18:40] true [23:13:07] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net